Monthly Archives: August 2014

The Human Side of Creativity, Writing, and Designing


After twenty-six hours of travel that entailed two 10+ hour-long flights, a train ride, a tube ride, and four blocks of tugging a suitcase, I found myself sitting on my sofa in London with eyes at half mast. My to-do list was as long as ever yet my eyes could nearly stay open. Sitting in a dark flat 9,000 miles away and seven time zones ahead, my husband reminded me of something important. “You can’t do it all. You need sleep,” he told me. “Start tomorrow refreshed. You’ll feel better.”

Ten years ago, pushing through all-nighters–and sometimes multiple days–constantly awake and (somehow) designing and creating was no problem. My younger self had an insatiable drive to match my peers’ willingness to work despite all indications for sleep. All nighters are a thing of the past for me, now, but the desire to fill my to-do list and calendar still prevails.Continue Reading

Sharing More about Social Impact Design Metrics on GOOD FORM!


The new podcast GOOD FORM! has recently hit the internet airwaves and I was lucky enough to sit down with the hosts for their second episode to share my current endeavors with social impact design and measurement.

Started by young architects Bryan Mock and Brandon Wlosinski of The Iterative, the podcast is aimed at giving an inside view of how designers and studios are doing great work. As a “studio of one” with a network of collaborators, I spoke about my current pursuits with, the Autodesk Foundation, AzuKo, and a forthcoming research project into impact measurement for design along with my journey into this work.

I hope you enjoy the interview and make sure to check out the other interviews with Audrey Galo of Architecture for Humanity and Ced Funches.